Units cannot die loosing "this round" buff
Is what is described below expected/correct behaviour?
Suppose a unit with X health: 1) receives a "+Y health this round" buff, then 2) takes at least X damage but does not die, then 3) looses the buff as the round ends, 4) does *not* loose any health at the round end?
I specifically fought a Avarosan Hearthguard with a For Demacia buff and damaged it 5. In the end-of-turn it remained at 5|3.
This may be correct but it's quite unintuitive?